Realistic Tree Grow 3d Model | Alembic Files (Animated)
3d animated growth of a realistic wild broadleaf tree which ends with an slight wind.
This tree looks huge and needs more resources than a usual tree to get rendered, but good news is that leaves clumps are instances and for example if you load it via Arnold standin in 3ds Max it will render them as instances as well and you can manage to have it rendered, (test *.Max file using the alembic included)
The setup is inside Houdini and a quick look development is done inside Solaris using Karma XPU
The number of vertexes/polygons are constant from start to finish so you can basically slow the motion as much as you like ! (at least here in Houdini its easy :))
As we are talking about an organic growth of a tree this model can provide 8 totally deferent looking trees with super slow-mo growth as well.
If you want to check Alembic instancing workflow with your own 3d app please feel free to download this test:
https://fxmode.gumroad.com/l/InsDemo
Project size on disk: 100 GB (50GB zipped for download )
Mesh info:
- Trunk and branches: 2.5 millions of polygons /9.5 millions of vertexes
- Leaves : 132,000 particle instances of mesh with polycount of 13,500 | 132,000 particle instances of mesh with polycount of 10,400 | 398,000 particle instances of mesh with polycount of 5,300
Contact:
m o j t a b a . f x . a r t @ g m a i l . c o m
Realistic Tree Grow 3d Model | Procedural HIP Setup + Alembic Files (Animated)